Sword and Shield bring Dynamax and Gigantamax Pokemon to the battlefield, which can easily knock out one of your Pokemon in a single hit, making a Nuzlocker’s life even more difficult than in previous generations. This prevents you from ending up with a boring team that consists of six of the same Pokemon.Ī Nuzlocke basically adds a self-imposed perma-death mechanic to your playthrough. This creates a stronger bond between you and your Pokemon, making it more painful when you inevitably have to release them upon their untimely demise. There are also a couple of extra rules that fans have widely accepted in addition to the two core rules: Your job is simple: keep your team alive, and don’t white out by losing all six Pokemon in your party.
Their name was based on the first wild catch in the playthrough, Nuzleaf, and Lost character John Locke, but the comic’s popularity came from the Hard Mode rules, which millions of fans implement in their games to this very day. This challenge originated as an expletive-filled webcomic called Pokémon Ruby: Hard Mode, authored by someone named only “Nuzlocke”. Here are some of our favourites, starting with the humble Nuzlocke: Nuzlocke: Don’t let your monsters drop To see this content please enable targeting cookies.
While some of the missing Pokemon are set to return via DLC, developer Game Freak doesn't appear poised to address the difficulty complaints - but groups of more productive fans have been adding their own rules to their Pokemon playthroughs for years to make things more exciting, more refreshing, and more difficult. Just search Pokemon on Twitter and you’ll see a whole host of angry tweets arguing about the difficulty of a game that is, let’s be honest, made for children. While much of the seething anger comes from the fact that some Pokemon are missing from Sword and Shield, some fans also felt that the games were too easy. If you’ve ever been online, which I don’t advise, you may have noticed that lots of gamers are extremely mad at Pokemon.